With millions of people looking for new jobs in the wake of a shaken economy, it may be surprising to hear that most Americans are satisfied with their work.| Zippia
Research Summary. Cell phones have changed work and personal life in significant ways, and as with any tool, they can be used for good or bad. Companies see this firsthand as their employees can be both more distracted and more productive thanks to these devices. Here are some stats on cell phones at work: 66% …| Zippia
Workplace stress is one of the largest hurdles you can experience on the job.| Zippia
Adobe surveyed over 1,000 American workers for their fifth annual email usage study and found that Americans are checking their email while watching TV, in bed, during work meetings, during meals, while driving and even in the bathroom — but also recognized a growing push to limit the amount of time they check work emails during their personal time.| CNBC
How Repetitive Tasks Waste $1.8 Trillion How Repetitive Tasks Waste $1.8 Trillion Businesses waste billions of dollars annually on ordinary tasks that| CIO Insight
Research Summary. Employees wasting time at work is nothing new, but it’s still a challenge many companies are facing. Here are some statistics on wasting time at work. 89% of workers admit to wasting time every day at work. 31% of workers waste at least one hour at work every day. U.S. employees spend an …| Zippia
Leadership plays a huge role in the success of a business.| Zippia
The typical American workday might be 8 hours, but are workers actually productive for a full 8 hours? We didn’t need to survey workers to tell you “no.” Anyone who’s worked in a conventional office can tell you that small talk, coffee breaks, and internet distractions add up. But exactly how many hours at work …| Zippia
Research Summary. While many people just take tasks as they come, failing to organize and manage your time can cost a lot of productivity, effort, and money. Lacking a proper time management system is one of the key mistakes that can cost both businesses and individuals valuable time. 82% of people don’t have a time …| Zippia
Feedback for employees is incredibly important to create a welcoming company culture that encourages them to do their best, learn, and get promoted.| Zippia
As job hunting evolves, so too does the importance of employee referrals.| Zippia
How much time was wasted at work in 2014? According to a recent survey, 31% responded that they waste rougly 30 minutes daily. Read on to learn more.| Salary.com
For many workers, meetings are a daily or weekly part of their regular schedule.| Zippia
Research Summary. Employee wellness programs are becoming more commonplace, bringing benefits to both employees and their employers. Overall, when it comes to employee well being statistics, here are the key facts our research uncovered: 52% of U.S. companies offer wellness programs. 72% of employers saw a reduction in healthcare costs after implementing a wellness program. …| Zippia
Meetings have increased 69.7% since before the pandemic. Professionals now average 21.5 hours in meetings each week, with over 500% increase in one-on-one meetings due to the shift to remote work.| reclaim.ai
The ability to work well in a team is a skill highly desired by employers and hiring managers in almost every industry across the United States.| Zippia
Research Summary. Almost everyone wants to be recognized for their work, whether they get paid to do it or not. Because of this, companies are realizing that recognizing employees is a vital part of keeping their workers happy, productive, and committed to the organization. Here are the key statistics on employee recognition: 29% of employees …| Zippia
Research Summary. As an increasingly popular software building methodology, Agile has become a key component of software management for many companies. Whether you’re thinking about adopting Agile yourself or simply curious about current trends, this article will address how and why this methodology has hit the mainstream: At least 71% of U.S. companies are now …| Zippia
In recent years, gamification has taken the country and world by storm.| Zippia