#embedded| cliffle.com
I’m a frequent critic of memory unsafe languages, principally C and C++, and how they induce an exceptional number of security vulnerabilities. My conclusion, based on reviewing evidence from numerous large software projects using C and C++, is that we need to be migrating our industry to memory safe by default languages (such as Rust and Swift). One of the responses I frequently receive is that the problem isn’t C and C++ themselves, developers are simply holding them wrong.| Blogs on Alex Gaynor
Prefer Rust to C/C++ for new code.| cliffle.com
Learning Rust With Entirely Too Many Linked Lists| rust-unofficial.github.io
In this post I’m going to talk about linked lists, a seemingly trivial subject that many programmers — even good ones — seem to get terribly wrong! Then I’m going to share techniques (with source code) to make your game engine code simpler, faster, more memory efficient and more reliable. Wow! This post is part […]| Code Of Honor