Posts related to my efforts in reverse engineering the MicroProse .PIC file format used to store the visual assets for many of their PC/DOS based games in the late 1980's and early 1990's| Ouch my eye!
By the end of my last post we had established that the MicroProse PIC file format likely uses LZWLempel-Ziv-Welch compression, on top of RLERun-Length Encoding&nb…| Ouch my eye!