In my last post we took the first steps towards writing an PIC encoder by implementing the necessary pixel packing and RLE encoding schemes. All that is left is writing the LZW compressor, and that…| Ouch my eye!
Posts related to my efforts in reverse engineering the MicroProse .PIC file format used to store the visual assets for many of their PC/DOS based games in the late 1980's and early 1990's| Ouch my eye!