A goal of the async foundations working group is for async Rust to be portable and interoperable. I want to dig in to what that means in this blog post. For a little background, see my earlier post on async runtimes. To run async Rust code, you need an async| featherweight musings
I recently worked out a promising idea with Niko Matsakis and Yoshua Wuyts to solve what I’ll call the “context problem” in Rust. The idea takes inspiration from features in other languages like implicit arguments, effects, and object capabilities. While this is very much at the early stages of development, I’m sharing it here to hopefully get more perspectives and ideas from the Rust community. The problem Very often in programming we find ourselves needing access to some context obj...| Tyler Mandry
Empowering everyone to build reliable and efficient software.| blog.rust-lang.org
Try the new Rust IDE from JetBrains with a debugger, on-the-fly analysis, and quick-fixes.| JetBrains
Empowering everyone to build reliable and efficient software.| blog.rust-lang.org