Last time, we investigated the routine Duke Nukem 1 uses to create its mirror surface floor effect. In this post, we’ll have a look at one of the effects found in the sequel: Underwater areas…| Lethal Guitar
The first two Duke Nukem games aren’t necessarily known for groundbreaking, industry-changing visuals, but they do have some neat effects, which were somewhat impressive for the time. I alrea…| Lethal Guitar
Parallax scrolling – creating an illusion of depth in a 2D scene by having the background and foreground move at different speeds – is pretty much a staple of platformers and other 2D g…| Lethal Guitar