Posts related to my efforts in reverse engineering the MicroProse .PIC file format used to store the visual assets for many of their PC/DOS based games in the late 1980's and early 1990's| Ouch my eye!
I may or may not have rage quit at the end of the last post. I had spent so much time debugging and getting it working only to have this one file break everything… again! It was late, I was tired, …| Ouch my eye!
In a previous post, we left off having validated that all the parts we created for the pipeline required to decode a PIC file worked. While it was helpful in testing/debugging each part to have it …| Ouch my eye!