Accessibility is a principle that ensures all users, regardless of ability, can comfortably navigate and interact with a product.| The Interaction Design Foundation
What is Visual Hierarchy? Visual hierarchy is the principle of arranging elements to show their order of importance. Designers structure visual characteristics—e. g., menu icons—so users...| The Interaction Design Foundation
Harness the power of social proof in UX design to boost credibility and user adoption with strategies like ratings, reviews, and visible user engagement.| The Interaction Design Foundation
Customer experience (CX) design is the process design teams follow to optimize customer experiences at all touchpoints before, during and after conversion.| The Interaction Design Foundation
Social and psychological principles can be used to influence user behaviors and decision-making.| UX Magazine
If a product has credibility, it means you, as a user, believe that it will do as promised.| The Interaction Design Foundation
Learn about negative space, its rationale, benefits, and best practices through real-world examples. Unlock the potential of negative space today!| The Interaction Design Foundation
Behavioral economics is a discipline that examines how emotional, social and other factors affect human decision-making, which is not always rational.| The Interaction Design Foundation
Discover how user behavior shapes design. Learn more and enhance your skills with IxDF courses.| The Interaction Design Foundation
What is User Testing? A definition and a full list of UX literature that deals with User Testing, from the world’s biggest and most authoritative library of UX design resources.| The Interaction Design Foundation
Unlock your UX design potential: Learn key skills and strategies to enhance user experiences. Try for free now!| The Interaction Design Foundation
User experience (UX) design is the process design teams use to create products that provide meaningful and relevant experiences to users.| The Interaction Design Foundation
Gestalt Principles are laws of human perception that describe how humans group similar elements, recognize patterns and simplify complex images.| The Interaction Design Foundation