Note: a version of these ideas now appear in a paper in Journal of Vision.| Aaron Hertzmann’s blog
In this post I propose a possible view of how to understand computer graphics research. Then I’ll mention some limitations of these definitions and philosophy of definitions in general.| Aaron Hertzmann’s blog
After reading the 50th Anniversary reminiscences about SIGGRAPH, and, attending some of the SIGGRAPH 2023 retrospectives, I thought I’d share what I often think about when I think about my early years at SIGGRAPH, and how one’s experience changes over time.| Aaron Hertzmann’s blog
This essay discusses whether computers, using Artificial Intelligence (AI), could create art. First, the history of technologies that automated aspects of art is surveyed, including photography and animation. In each case, there were initial fears and denial of the technology, followed by a blossoming of new creative and professional opportunities for artists. The current hype and reality of Artificial Intelligence (AI) tools for art making is then discussed, together with predictions about h...| MDPI
At a few times in history, new technologies came along that changed the way we make art. Machines, chemicals, and/or algorithms replaced some of the steps that artists did, changing how we made art—and, sometimes, radically transforming what we thought think art is.| Aaron Hertzmann’s blog