Island management is a fundamental low level feature of physics engines and can have a big impact on solver design and performance. This was one of the first problems I decided to work on for Box2D version 3 (v3). Since I began working on v3 I’ve been comparing several algorithms for island management. My goal has been to make island building scale better with multiple CPU cores. Here are the three approaches I’ve considered:| box2d.org
Automate, customize, and execute your software development workflows right in your repository with GitHub Actions. You can discover, create, and share actions to perform any job you'd like, including CI/CD, and combine actions in a completely customized workflow.| GitHub Docs