Engineering specs for DirectX features.| DirectX-Specs
Workgraphs is a new feature added recently to DirectX12 with hardware support from NVidia and AMD. It aims to enable a GPU to produce and consume work without involving the CPU in dispatching that …| Interplay of Light
It is common knowledge that removing unnecessary work is a crucial mechanism for achieving good performance on the GPU. We routinely create lists of visible model instances of example using frustum…| Interplay of Light
Today I set out to replace the old SSR implementation in the toy engine with AMD’s FidelityFX’s one but in the end I got distracted and spent the day studying how it works instead. This…| Interplay of Light