A packed array of bytes. Description: An array specifically designed to hold bytes. Packs data tightly, so it saves memory for large array sizes. PackedByteArray also provides methods to encode/dec...| Godot Engine documentation
A built-in type for integers. Description: Signed 64-bit integer type. This means that it can take values from-2^63 to 2^63 - 1, i.e. from-9223372036854775808 to 9223372036854775807. When it exceed...| Godot Engine documentation
A built-in boolean type. Description: The bool is a built-in Variant type that may only store one of two values: true or false. You can imagine it as a switch that can be either turned on or off, o...| Godot Engine documentation