Global scope constants and functions. Description: A list of global scope enumerated constants and built-in functions. This is all that resides in the globals, constants regarding error codes, keyc...| Godot Engine documentation
Built-in GDScript constants, functions, and annotations. Description: A list of utility functions and annotations accessible from any script written in GDScript. For the list of global functions an...| Godot Engine documentation
A built-in type for integers. Description: Signed 64-bit integer type. This means that it can take values from-2^63 to 2^63 - 1, i.e. from-9223372036854775808 to 9223372036854775807. When it exceed...| Godot Engine documentation
A built-in type for floating-point numbers. Description: The float built-in type is a 64-bit double-precision floating-point number, equivalent to double in C++. This type has 14 reliable decimal d...| Godot Engine documentation
A built-in boolean type. Description: The bool is a built-in Variant type that may only store one of two values: true or false. You can imagine it as a switch that can be either turned on or off, o...| Godot Engine documentation