PIX timing captures record information about when each piece of work was carried out by the CPU and GPU. This data is gathered while the game is running, and with minimal overhead, so you can see things like how work is distributed across CPU cores, the latency between graphics work being submitted by the CPU […]| PIX on Windows
Today we released PIX on Windows version 2412.12, which can be downloaded here. This release includes several new improvements to GPU Captures and Timing Captures, including: GPU Captures: Custom Buffer/Texture/Mesh Visualizer Improvements Work Graph Shader Debugging (preview) VRS Shading Rate Visualizer Many bug fixes + smaller improvements Timing Captures: New Comparison Layout Range Details “v2” […]| PIX on Windows