Tutorials to get you started and improve your design skills. See also Recommended FPGA sites. FPGA Graphics Learn graphics at the hardware level and improve your FPGA design skills. Beginning FPGA Graphics - video signals and basic graphics Racing the Beam - simple demo effects with minimal logic FPGA Pong - recreate the classic arcade on an FPGA Display Signals - revisit display signals and meet colour palettes Hardware Sprites - fast, colourful graphics for games Framebuffers - bitmap graph...| Project F
To work with standard monitors and TVs, you need to use the correct video timings. This how to includes the timings for five standard display modes using analogue VGA, DVI, HDMI, or DisplayPort: 640x480 (VGA), 800x600 (SVGA), 1280x720, and 1920x1080 (30 Hz and 60 Hz).| Project F
Welcome to Exploring FPGA Graphics. In this series, we learn about graphics at the hardware level and get a feel for the power of FPGAs. We’ll learn how screens work, play Pong, create starfields and sprites, paint Michelangelo’s David, draw lines and triangles, and animate characters and shapes. Along the way, you’ll experience a range of designs and techniques, from memory and finite state machines to crossing clock domains and translating C algorithms into Verilog.| Project F