A color represented in RGBA format. Description: A color represented in RGBA format by a red ( r), green ( g), blue ( b), and alpha ( a) component. Each component is a 32-bit floating-point value, ...| Godot Engine documentation
Inherits: Resource< RefCounted< Object Image datatype. Description: Native image datatype. Contains image data which can be converted to an ImageTexture and provides commonly used image processing ...| Godot Engine documentation
A 2D vector using floating-point coordinates. Description: A 2-element structure that can be used to represent 2D coordinates or any other pair of numeric values. It uses floating-point coordinates...| Godot Engine documentation
A built-in type for integers. Description: Signed 64-bit integer type. This means that it can take values from-2^63 to 2^63 - 1, i.e. from-9223372036854775808 to 9223372036854775807. When it exceed...| Godot Engine documentation
A built-in boolean type. Description: The bool is a built-in Variant type that may only store one of two values: true or false. You can imagine it as a switch that can be either turned on or off, o...| Godot Engine documentation