ESRS Roadmap – Stage 2: Preparation In this stage, we are gathering the necessary information to be used in Stage 3 – Double Materiality Analysis. Preparers will also begin an ongoing engagement and consultation process with stakeholders – or more likely, improve and refine their existing process. The three components of Stage 2 – Preparation can be […]| Sustainable Games Alliance
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This year I’ve been revisiting the very rough early estimates I made in the process of writing Digital Games After Climate Change – trying to come up with a number for the total emissions footprint of the global games industry. There’s a new report out by Activate Consulting (spotted| Greening the Games Industry
In the previous post in this series, I outlined a very rough guesstimate of the game industry’s annual CO2 emissions from making games, including all related up-stream value chain activities. Before we get to the real meat and potatoes of downstream use of sold products (i.e. playing games)| Greening the Games Industry
This week saw World Environment Day, and lots happening to mark the occasion, from the Green Game Jam voting to the State of Green Software report. I spent the day digging into another great report on the shortfall in climate funding for the most exposed (and least responsible) parts of| Greening the Games Industry
Alright, it's time to get back to the main game – putting a figure on the total GHG footprint of the games industry. This time we’re interested in those pesky downstream emissions that happen whenever people actually play our games. For that, we need a couple of pieces of information:| Greening the Games Industry