Graphic design is a craft where professionals create visual content to communicate messages.| The Interaction Design Foundation
Sketches are preliminary, hand-drawn representations of a user experience—including user research outcomes, user interfaces and interactions.| The Interaction Design Foundation
What is Simplicity? Simplicity is a design philosophy championed by many successful companies like Apple and Google. When you design with the user' s key goals in mind, you are desi...| The Interaction Design Foundation
Grid systems are aids designers use to build designs, arrange information and make consistent user experiences.| The Interaction Design Foundation
This course will teach you about visual design and increase your knowledge of visual principles, color theory, typography, grid systems and history.| The Interaction Design Foundation
What is Color? A definition and a full list of UX literature that deals with Color, from the world’s biggest and most authoritative library of UX design resources.| The Interaction Design Foundation
Master UX navigation design to enhance usability, ensure clarity, and guide users effectively.| The Interaction Design Foundation
Master Interaction Design: Shape engaging digital experiences by focusing on users' needs with our strategic approach across the 5 key dimensions of IxD| The Interaction Design Foundation
Accessibility is a principle that ensures all users, regardless of ability, can comfortably navigate and interact with a product.| The Interaction Design Foundation
What is Visual Hierarchy? Visual hierarchy is the principle of arranging elements to show their order of importance. Designers structure visual characteristics—e. g., menu icons—so users...| The Interaction Design Foundation
Color theory is the study of how colors work together and how they affect our emotions and perceptions.| The Interaction Design Foundation
Explore the world of skeuomorphism in design: Learn how it enhances UX by blending the familiar with the new. Click to dive deeper!| The Interaction Design Foundation
Usability is a measure of how well a specific user in a specific context can use a product/design to achieve a defined goal.| The Interaction Design Foundation
What is User Testing? A definition and a full list of UX literature that deals with User Testing, from the world’s biggest and most authoritative library of UX design resources.| The Interaction Design Foundation
User research is the study of target users and their requirements, to add realistic contexts and insights to design processes.| The Interaction Design Foundation
Blend user needs with business goals in product design to create successful solutions that sustain long-term brand growth.| The Interaction Design Foundation
User interface (UI) design is the process designers use to build easy-to-use and pleasurable interfaces in software or computerized devices.| The Interaction Design Foundation
User experience (UX) design is the process design teams use to create products that provide meaningful and relevant experiences to users.| The Interaction Design Foundation
Affordances are the characteristics or properties of an object that suggest how it can be used. It shows a user that an object can be interacted with.| The Interaction Design Foundation