This is finally a release I’ve been wanting to make—with a format for each letter of the alphabet! It features about twenty new formats supported, a dozen of them being newly reverse engineered by me and the rest coming from NihAV, various open-source game engines and my older RE work. The games are diverse too, as some of them come from Argentina, Finland, France, Germany, Israel, Japan, Spain—beside the usual English-speaking countries (I’ve not tried to achieve it but that’s a ni...| Kostya's Boring Codec World
In my last post I mentioned I need to deal with MP3 in AVI and multi-threaded decoding. The former turned out to be a simple bug (I should’ve not trusted AVI header reporting 12-bit audio), and I gave up on the latter.| codecs.multimedia.cx