Pilgrims cross rivers and mountains, brave war zones and bandit attacks to feel the touch of the divine. See where worshipers of the smith god Volund travel to pay reverence. For Midgard games using Tales of the Valiant or D&D RPG!| Kobold Press
Adventure In a Dark World of Deep Magic! It is an age of war. Civilization slowly gives way to encroaching wilderness, and once-mighty empires now lie beneath the waves. Only magic and the warmth of hope keeps lights aglow when dread things prowl, and priestly wardings are bent by demonic rage. The omens are dire. […]| Kobold Press Store
Midgard Monday: Ironcrags heritages of Zobeck and Templeforge| Kobold Press
Midgard is vast and filled with different peoples. Wildly different cultures can exist just a few miles apart, each one a potential heritage for your character. Consider this your invitation to raise a tankard, call out praise to Ninkash, and embrace your inner dwarven adventurer with heritages of the Ironcrags!| Kobold Press
Hometown Hazards. Who lives in the wildlands?| Kobold Press
Midgard Monday: Pilgrimage to the Shrines of Azuran| Kobold Press