The Amiga port for Simulated Evolution is making good progress, but it’s not quite in a releaseable state yet. There also, so far, isn’t much we haven’t already seen; maybe a few …| Bumbershoot Software
Last time, we talked about writing memory directly and invoking interrupts. This time, we’ll cover writing I/O ports directly and writing our own interrupts. The Project Our first draft of th…| Bumbershoot Software
I’d mentioned in the previous post that I’d now written “a program” for each of the machines I’d grown up with. This is an interesting proposition because the notion o…| Bumbershoot Software
Most of the projects I’ve done on this blog are written in assembly language, and for DOS, that meant NASM. However, I learned C and Pascal on DOS, relying mostly on Borland’s compilers…| Bumbershoot Software
Last week, I poked around in the C language at both the implementation of a simple linked-list structure and a method for allocating memory for that list without any special language or OS support.…| Bumbershoot Software