Over the course of the last two projects, I’ve been handling the part of the program where we take full control over the system and the part where we hand it back again afterwards by simply h…| Bumbershoot Software
It’s time to look more seriously at early Amiga GUI programming. This will end up taking a slightly different tack from our projects for more modern or ancient systems, where we first began b…| Bumbershoot Software
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There’s one last thing I want to do with this “EGA palette on the Amiga” program before I call it done: I want to add keyboard handling so that we can quit with a keypress instead…| Bumbershoot Software
Last time we got a console program integrating well into the Workbench environment, but we had sort of glossed over getting a clickable icon on the workbench. I’ve just been copying the relev…| Bumbershoot Software
Now that we’ve gotten the Amiga 500’s sprite system to display anything at all, the next step is to use these capabilities alongside the ones we’ve already mastered to actually do…| Bumbershoot Software