Those of you who visit my site frequently just to see if I have any new airliner templates available will be happy to know that I finally finished the L-1011 TriStar that I’ve been working on for nearly six weeks. No, it doesn’t take that long to create each template, but I’ve been really busy with a lot of other projects lately and I just didn’t have the time and energy to focus on this. Late last week I decided that I’ve been putting it off for far too long, so I rolled up my slee...| Norebbo
I’m slowly chipping away at my goal of building a large collection of blank airliner templates, and this EMB-120 illustration is my first turboprop. I wasn’t particularly looking forward to creating it, mostly because I’m not a fan of smaller aircraft such as this, and the 120 is not a very nice airplane to fly on (IMHO). It’s loud, cramped, and it’s small size means that it gets bounced around a lot in rough air.| Norebbo
Over the past few days I’ve been tinkering with some of the new texture mapping tools in FormZ, and I’ve got to say that having the ability to place textures “live” in a 3d viewport is a huge help when it comes to composing a scene. In FormZ 6, the texture mapping tool was completely separate from the modeling windows and testing placements meant running test renders over and over again until the image map was positioned correctly.| Norebbo