Instead of continuing my theoretical rant on distributed campaigns, I want to just show you my current game as an example. If you're new to this blog series; a distributed campaign style lets a large group of players adventure across multiple GMs without any coordination between GMs needed.| Musings from Fanterland
Last week I ran the Wildsea. Next week I'll run Mythic Bastionland. The week after I'll run The Electrum Archive. A week ago I hadn't read any of the games' books, and some weeks I only have an hour's worth of reading time. Here's how to get a game to the table quickly, with a twist at the end.| Musings from Fanterland
Illustration by Emiel Boven under CC BY 4.0| Musings from Fanterland
I played Incarnis as a 2-player game. Turns out, that's a very quick way for myth creation, also known as mythopoeia.| Musings from Fanterland
You might find yourself in the same fortunate situation I found myself in, perhaps without even realizing it, where more players want to exp...| sirlywhirly.blogspot.com
For the last year-and-a-half my campaign style across various games has converged to something I've started to call a 'distributed campaign ...| sirlywhirly.blogspot.com