This week, we’ve released a new component of the SGA Standard – covering what the Greenhouse Gas Protocol calls Scope 3.9: Downstream transport and distribution. There are two key features to activities that fall into this category: 1) it has to be an activity that is involved| Greening the Games Industry
Greetings! We’re back for another look at the key sustainability developments from the games industry and the wider world. But first… The Sustainable Games Alliance invites you to join Ubisoft’s Andrea Carrara, Ad Net Zero’s Anthony Falco, and me for a meetup discussing| Greening the Games Industry
It's been a while since we've had a links post, and the links, they don't stop coming – so let's get stuck in! Lots to share and discuss. Before we get there: here's your final reminder to register for our| Greening the Games Industry
A couple of newsletters ago, I wrote about CDProjektRED's latest ESG report, with its highly detailed and illuminating analysis of the studio's understanding of its exposure to physical climate risks across different time horizons. Long time GTG readers will know that I've been encouraging us to think about games interface| Greening the Games Industry
Mobile phones are really incredible devices. They’re some of the most efficient computers that we have, with a decade-plus of engineering that’s gone into making sure they use as little (battery) power as possible, while simultaneous developments in battery technology have also improved how much we can cram| Greening the Games Industry
You don’t have to be a close reader to know that corporate social responsibility in the form of ESG (environmental, social and governance) disclosures has suffered setbacks of late. That might even be putting it too mildly. Since January, the second Trump administration has attacked DEI (diversity, equity and| Greening the Games Industry
Trying to sneak this one out because I've had a lot of this in the backlog and just haven't had a chance to post it yet – [and I was in such a rush I didn't even finish the intro! Nevermind...!] I haven't had a chance to get stuck into the| Greening the Games Industry
Here’s a question for you. When you boot up a game on your console, your PC, or your mobile phone, what is actually happening? I think a basic description might be something like this. A game (like any software) starts with a series of instructions sent to the CPU,| Greening the Games Industry
There was a story in the Guardian earlier this month that caught my eye: “Disney’s Snow White had higher carbon emissions than the latest Fast & Furious film”. This sort of comparison is possible thanks to the publication of GHG disclosures by Disney associated with the production process. But it’| Greening the Games Industry
If you've been following the news around corporate sustainability rules you'll probably be aware that the European Union's Corporate Sustainability Reporting Directive (CSRD) has started to require particularly large companies to undertake an extensive new reporting process this year. The first out of the blocks for the games industry in| Greening the Games Industry
Hello! It's GDC week, so you're probably inundated with news to catch up on – so this one's nice and short. I didn't attend the Game Developers Conference in person this year, however, I did send a video to a fantastic panel called "Teaching Games w/ Games IX: Climate Crisis" on| Greening the Games Industry
Hello, we're back after a skip week. And that's because last week the EU Commission dropped a very late, late breaking proposal to change the rules for a bunch of sustainability legislation – from the Corporate Sustainability Reporting Directive (CSRD) that sets the scope of companies that must report, and the| Greening the Games Industry
One of the perennial challenges for those of us working on decarbonisation in the games industry has been getting a clear and complete big-picture view of the impacts games have on the planet. Without that, we have had to rely on guesswork and the experience of other industries, which can| Greening the Games Industry
It has been a minute since the last news update – and yet, it's a bit of a short one this time. I'm sure that will change very soon as we're heading into ESG reporting season, so we can expect new data and disclosures any minute now. 2025 will be the| Greening the Games Industry
One of the main reasons the SGA exists is to help make life easier for the European games industry and its reporting obligations under the CSRD. This means understanding and implementing the European Sustainability Reporting Standards (ESRS). I’ve written about how complex I find this system and how ambivalent| Greening the Games Industry
Welcome back to the first GTG Links of 2025. Lots to catch up on since we haven't done a links post in over a month, so no time to waste. Switch 2 This is a bit of old news now, but worth looking at from the sustainability angle. What do| Greening the Games Industry
Welcome back, I hope you had a great break, ate some yummy food and enjoyed some time off. Unfortunately, the climate never takes a break, and as I write the multiple fires still threatening large parts of Los Angeles are at the forefront of my mind. Sending all my best| Greening the Games Industry
Welcome back. We're in the Washington Post today talking about how, while extremely good, energy efficiency in gaming does not get us to 100% net zero emissions on its own. Maybe that's obvious? Maybe it's not! We also need more more more renewable energy baby, and a bunch of other| Greening the Games Industry
If you follow my work with the Sustainable Games Alliance on LinkedIn (or on our discord – which you should join), you’ll have already seen that we recently announced the completion of a new component of the SGA Scope standard. As a quick refresher, the SGA standard is a set| Greening the Games Industry
Grab your favourite beverage, pull up a chair, and get comfy because we've got almost a whole month's worth of links for you today. Things found amongst the rubble in Lebanon CleanPlay wants to sign gamers up for renewable electricity plans Rich Hillerman and David Helgasson have announced a new| Greening the Games Industry
I’m back, at last. I had a thing planned to write here over the last few weeks, but the main findings were “non-conclusive”, so I haven’t written them up. Instead, I wanted to express some slightly vague ideas and gesture at some big challenges that are constantly on| Greening the Games Industry
It's a long weekend here, so I'm spending it playing Dragons Dogma 2 (picked up in the sale), but perhaps you might be interested in some reading? Here's a few of the choice pieces that I read the past fortnight that might strike your fancy... EA's ESG report EA’s| Greening the Games Industry
I think it’s safe to say that the Western world is experiencing a crisis of public governance. Electoral democracy is no longer representing the ‘demos’, captured instead by lobbyists, a widespread disillusionment at the lack of responsiveness of major parties with their traditional social bases hollowed out, and a| Greening the Games Industry
I am on deadline for a grant app submission this weekend, so this one will be super-mega-rapid fire. I also haven't finished the piece I meant to for last week, so things are starting to pile up. Nevertheless, we press on. Let's check out the trends impacting games + sustainability from| Greening the Games Industry