You ever just realize everything about something you love changed when you weren’t paying attention? It’s happened to me twice when it comes to tabletop Roleplaying Games. In 2014 Dungeons and Dragons 5th edition released to the public and took the ttrpg space by storm. It was a throwback, self-referential, nostalgic game that built on […]| Gnome Stew
Handwavium is a neat concept in fiction that can be applied to tabletop RPGs. It can be used as a McGuffin for a goal. It can be used as a solution for an esoteric problem at hand. It can be used as part of a riddle or clue. It can even be used to give […]| Gnome Stew
Not too long ago, I was in an online roleplaying community hangout where I was the only woman and the conversation turned to the types of the people that play roleplaying games. The prevalence of men vs. women in the hobby came up and one guy commented sadly that his wife used to be a […]| Gnome Stew
https://polygamero.us/wp-content/uploads/2025/07/GC_217_GM-Burnout-final.mp3 Join Ang along with Chris and special guest Carl Lehmann as they talk about GM Burnout. How it happens, what to do when you’re in the middle of it and how to prevent it. LINKS: Symphony Entertainment Fultimator| Gnome Stew
Over the past few months, I had been in a bit of a gaming slump. Of my two groups, neither group was gaming well, and I was starting to get those detached feelings that typically come from when I am not getting emotionally fed from my games. This was not my game or game group’s […]| Gnome Stew
When your PCs reach the upper echelons of power, there is a fundamental shift in the kind of story you’re telling. So yes, if you want to send your PCs into dungeons, hunting for loot, or solving crimes, the characters are too powerful. The math does break. There aren't any challenges. But that’s because at level 20, the question is no longer “will they succeed.” The question is “How will they succeed?” And also maybe a little, “Will they be able to live with themselves after?”| Gnome Stew
During your tenure GMing, your life is going to force you to change your GMing style several times. There are style changes, such as learning to run games a certain way. I am not talking about that; you can always change your style willingly, and honestly, it's good to do so. I am talking about times when your lifestyle is not congruent with your GMing style, and the friction of those things creates issues with your gaming. It could be too little time to prep, disruptions to concurrent sessio...| Gnome Stew