HCI is a multidisciplinary field focusing on the interaction between humans (the users) & computers. Discover its importance and role in UX design in our guide.| The Interaction Design Foundation
Learn to design Mobile First experiences that truly matter. Learn how to design better, inclusive, ethical experiences that differentiate you from competitors.| The Interaction Design Foundation
Heuristic evaluation is a process where experts use rules of thumb to measure the usability of user interfaces in independent walkthroughs and report issues.| The Interaction Design Foundation
Design principles are guidelines, biases and design considerations that designers apply with discretion.| The Interaction Design Foundation
What is Simplicity? Simplicity is a design philosophy championed by many successful companies like Apple and Google. When you design with the user' s key goals in mind, you are desi...| The Interaction Design Foundation
Virtual Reality (VR) is a simulated, digital experience that can be similar to or completely different from the real world. Learn more...| The Interaction Design Foundation
Augmented reality (AR) is an experience where designers enhance parts of users’ physical world with computer-generated input.| The Interaction Design Foundation
Perception is our ability to interpret sensory information to understand our environment, influenced by our sensory organs, experiences, and culture.| The Interaction Design Foundation
Master Interaction Design: Shape engaging digital experiences by focusing on users' needs with our strategic approach across the 5 key dimensions of IxD| The Interaction Design Foundation
Prototypes are early models of a product that simulate its design and functionality. Prototyping is the experimental process of making prototypes.| The Interaction Design Foundation
Accessibility is a principle that ensures all users, regardless of ability, can comfortably navigate and interact with a product.| The Interaction Design Foundation
Usability testing evaluates ease of use by observing users in action, ensuring designs meet their needs. Learn to refine UX through effective testing.| The Interaction Design Foundation
Empathize is the first stage of the design thinking process. Learn effective empathy in design: techniques, tools & examples.| The Interaction Design Foundation
Aesthetics is a design principle that refers to a design’s pleasing qualities. In visual terms, aesthetics include color, balance, pattern and scale.| The Interaction Design Foundation
Learn about negative space, its rationale, benefits, and best practices through real-world examples. Unlock the potential of negative space today!| The Interaction Design Foundation
Discover how user behavior shapes design. Learn more and enhance your skills with IxDF courses.| The Interaction Design Foundation
Usability is a measure of how well a specific user in a specific context can use a product/design to achieve a defined goal.| The Interaction Design Foundation
What is User Testing? A definition and a full list of UX literature that deals with User Testing, from the world’s biggest and most authoritative library of UX design resources.| The Interaction Design Foundation
Unlock your UX design potential: Learn key skills and strategies to enhance user experiences. Try for free now!| The Interaction Design Foundation
User interface (UI) design is the process designers use to build easy-to-use and pleasurable interfaces in software or computerized devices.| The Interaction Design Foundation
User experience (UX) design is the process design teams use to create products that provide meaningful and relevant experiences to users.| The Interaction Design Foundation
Jakob Nielsen's 10 general principles for interaction design. They are called "heuristics" because they are broad rules of thumb and not specific usability guidelines.| Nielsen Norman Group