Jitter is a common term used in the WebRTC environment. Learn more in the WebRTC Glossary where all relevant terms are explained! Learn more!| BlogGeek.me
WebRTC is an important technology for cloud gaming and virtual desktop type use cases. Here are the reasons and the challenges associated with it.| BlogGeek.me
Discover the hidden dangers of packet loss and its impact on your WebRTC application. Find out how to optimize your network performance and minimize packet loss.| BlogGeek.me
Working with our friends at Cerebrium, we’ve created a voice AI bot that can achieve 500ms voice-to-voice response times.| Daily API: Developer Tips to Build Voice, Video, and AI into Apps
WebRTC is going to discard media packets. Monitoring such behavior and understanding the reasons is important to optimize media quality.| BlogGeek.me
SFU stands for Selective Forwarding Unit. In WebRTC, SFUs are the dominant media servers deployed to handle group calls and live broadcasts.| BlogGeek.me