This is partly my attempt to modularize more complex rules from Cinco! (I can’t decide how to type that) as opt-in rules for characters, as well as coming up with additional ones because they’d make more sense as special abilities than as general (if complex) rules. The following subsystems would be impacted and restricted only to characters with the appropriate feats:| Traverse Fantasy
Had such a fun session of my home campaign! Got to use my new travel rules and (due to the all-you-can-roll nature of them) honestly I had to convince my friends to end each leg of the trip to actually play where they were wanting to go... But we love it when journeys aren't about the destination, right? The rulebook for Cinco! now has all the latest updates I've been using to play if you're curious :) I'm tired and a little buzzed so I'm gonna summarize this session with bullet points.| Traverse Fantasy
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I did the oopsie of assuming that a controversial, or at least non-consensus, position was actually a non-controversial consensus. From “Inaugurating the Icon0clasm Ball”:| Traverse Fantasy
The true picture of the past whizzes by. Only as a picture, which flashes its final farewell in the moment of its recognizability, is the past to be held fast. “The truth will not run away from us” – this remark by Gottfried Keller denotes the exact place where historical materialism breaks through historicism’s picture of history. For it is an irretrievable picture of the past, which threatens to disappear with every present, which does not recognize itself as meant in it.| Traverse Fantasy
One common complaint about feats or even class features is that they foreclose particular actions from characters in general by cloistering them within specific character options. For this reason, I tend to like what I currently have going on in my home game CINCO, where a character's equipment in combination with their aspects determines their capabilities, which feels both more flexible and more natural.| Traverse Fantasy
I like fluxcrawls, but there's little choice involved as such. Instead of rolling for a random event or the quality of an event, check D20: on 9–, pick 1; on 10–19, pick 2; on 20+, pick 3:| Traverse Fantasy
Hi all! Hosting The Icon0clastic Ball on Itch.| Traverse Fantasy
I left my Switch at home so I've been borrowing my partner's to play her copy of Shadows Over Loathing , a silly quirky goofy point-and-cli...| traversefantasy.blogspot.com
I'm working on aggregating the posts on this blog into a big book so I can eventually delete it for my personal safety, considering the stat...| traversefantasy.blogspot.com
From my personal play packet! Possibly the laziest setting ever, but it’s honest. All the gorgeous art shown here is by the delightful Norn ...| traversefantasy.blogspot.com
Free adventure or whatever? This is my prep for the first two proper sessions of Turtle Island ( S1 , S2 ). There's only one statistic of n...| traversefantasy.blogspot.com
Zombies and vodou and marital drama oh my! Crew Roster Participants this session are in bold! Nicole: Elf arrested for bodysnatching, now...| traversefantasy.blogspot.com
The official “first”, i.e. non-introductory, session of Turtle Island! Unfortunately, Makandal (played by Ènziramire ) couldn’t make it this...| traversefantasy.blogspot.com
Started my long-awaited pirate campaign! I don't know if I've mentioned it here, although I've definitely talked about it in conversations w...| traversefantasy.blogspot.com
Hashtag OSRisOverParty, Hashtag RIPBozo, etc etc. The initial… “edition” of Dungeons & Dragons, Fifth Edition tried to present itself as a ...| traversefantasy.blogspot.com