Quick Primer for Old School Gaming (2024) Table of Contents: Introduction In General: Zen Moments A Potential Psychological Barrier First Zen Moment: Rulings, not Rules Second Zen Moment: Player Skill, not Character Abilities A Pit Trap (5e method): Third Zen Moment: Heroic, not Super-Heroic Fourth Zen Moment: Forget G| mythmeregames
Would-be reader Jeff Bernstein, from the inbox today: Hello. I'm reading an essay on convention game session design and the...| rolltop-indigo.blogspot.com