Some people have a misconception that in software engineering, skill stops mattering for code quality from some level of seniority, and all of the value add shifts to architecture, high level design decisions, problem setting, or guiding others. And as long as you have staff/senior engineers design a system and oversee mid-level - and, for some work, junior - engineers, the output quality is the same as if you got senior folks to write everything instead.| zeux.io
Render game assets with AI, create game characters with photo-realistic visuals, and more.| NVIDIA Developer
Introduction#| jms55.github.io
Introduction#| jms55.github.io
Execution time in many programs is dominated by memory access time, not compute time. This is becoming increasingly true with higher instruction-level parallelism, wider SIMD, larger core counts and a lack of breakthroughs in memory access latency. A lot of performance talks now start by explaining that in a cache hierarchy the last-level cache miss is 100x or more expensive than a first-level cache hit, TLB misses are scary and contiguous data is great. But there is another beast that lurks ...| zeux.io