HATETRIS was originally released in April 2010. My personal best score at the time I released the game to the public was 5 lines. Since then, here is what has happened: High score progression 2010-04-04 Atypical's 11-line run is: ϥقໂɝƐඖДݹஶʈງƷ௨ೲໃ...| qntm.org
The HATETRIS algorithm has always been perfectly deterministic, with no "RNG". When I originally created it in April 2010, the way it worked was to examine the current well state only and use this to determine which piece to return. If the well was the same, then the piece return...| qntm.org