A Look At the Evolution of Retro Shooters and Their Engines. I’m feeling nostalgic. Why don’t you join me so we can marvel at magnificent achievements of the FPS past? Via Jefklak's Codex| jefklakscodex.com
Project Warlock: a Modern Wolf3D. I played through Project Warlock in June of 2020 but forgot to collect screenshots and add a review here, so after being done with Nightmare Reaper, I picked it back up to see how similar or different both retro-inspired shooters were, since both games gave me heavy Blake Stone and Wolfenstein 3D feelings. Via Jefklak's Codex| jefklakscodex.com
Quake (2021 Remaster). After playing Outlaws, I felt the need to go back one more year to id Software’s 1996 seminal shooter title, Quake. But what is there left to say about one of the very first fully 3D polygon-rendered shooters that further propelled the shooter, multiplayer, and modding community to the heights they are now? Everyone has heard of Quake, and without it, we wouldn’t have Half-Life, the birth of story in FPS, or the Team Fortress mod, the birth of char- and team-based m...| jefklakscodex.com