Twitter: @mattdesl Drawing lines might not sound like rocket science, but it’s damn difficult to do well in OpenGL, particularly WebGL. Here I explore a few different techniques for 2D and 3D line rendering, and accompany each with a small canvas... | Matt DesLauriers | creative developer| Matt DesLauriers on Svbtle
Linear interpolation (sometimes called lerp or mix) is a really handy function for creative coding, game development, data visualization and generative art. The function interpolates within the range [start..end] based on a t parameter, where t is... | Matt DesLauriers | creative developer| Matt DesLauriers on Svbtle