I love the layout of the Mothership Player’s Survival Guide, but as a new Warden I found myself flipping through it a whole lot at the table and| traaash
(In my experience, it’s been a little more like “pick two,” but I’m too nice to my players.) Mothership has an ethos of “Survive, Solve, Save: Pick| traaash
Mothership has an “Android” character class, which comes with a few stats and rules & very little detail beyond that. I like this a lot — it opens| traaash
The original Mothership character sheet is among the best pieces of layout design I’ve seen in RPGs, combining an excellent character-creation| traaash
You know the scene: the heroes are trying to accomplish something…and they need more time that they just don’t have. One hacker watches the guards’| traaash
Instead of rolling initiative to start combat, tracking order, etc., I’ve started using a simple “action” system: whenever the situation gets| traaash
Here’s something to try in your Mothership campaign: invert Stress and call it Calm. In vanilla Mothership, Stress starts at 0 and goes up| traaash