Interface designers use affordances all the time. They have to. Unlike physical objects, web and mobile interfaces must gain all of their affordance through design. For most designers, this is intuitive and instinctive, based on the thousands of design patterns we see every day. But have you ever thought about the qualities that make an object afford clicking, sliding, pulling or pushing? By deeply understanding how affordance works, you’ll better master interface or product design. Better...| Smashing Magazine
I changed servers on Mastodon last week and I learned a lot and I have opinions. To begin with, the best time to move from one home server to| erinkissane.com
On the social internet, people who have used the biggest platforms and networks enter new ones expecting to find ~standard affordances *and* expecting that familiar interface cues will map to familiar affordances. When newer systems and tools confound those expectations, people get, *at best*, confused. At worst, they try to walk across a solid-looking but sink-into-able surface and get stuck in a bog.| erinkissane.com
In an unfortunately fascinating 1963 collection of essays on computer-simulated personality, Silvan Tomkins, the founder of affect theory, wrote| erinkissane.com
We realize then that it is just the patterns of events in space which are repeating in the building or the town: and nothing else. Nothing of any| erinkissane.com
In the early 80s, my mom worked a couple shifts a month at a little small-town food co-op that smelled like nutritional mummy. She brought home| erinkissane.com