A technical deep dive into concepts involved in developing a fun game| newsletter.pragmaticengineer.com
I've worked at various tech companies: from "traditional" shops and consultancies, through an investment bank, to high-growth tech firms. I've also talked with software engineers working at startups, banking, automotive, big tech, and more "traditional" companies. This mix had a healthy sample of Silicon-Valley companies and ones headquartered outside this| The Pragmatic Engineer
Goodhart's law states that when a measure becomes a target, it ceases to be a good measure. In other words, if you pick a measure to assess performance, people find a way to game it. To illustrate, I like the (probably apocryphal) story of a nail factory that sets "Number of nails produced" as its measure of productivity. The workers figure out they can easily make tons of tiny nails to hit the target. Yet, when the frustrated managers switch the assessment to "weight of nails made", the work...| Sketchplanations
Learnings and insights from a principal engineer at LinkedIn and veteran of developer tools and productivity, Max Kanat-Alexander.| newsletter.pragmaticengineer.com
The consulting firm came up with a methodology they claim can measure software developer productivity. But that measurement comes at a high price – and we offer a more sensible approach.| newsletter.pragmaticengineer.com