It's hard to believe that it's been almost 8 years since I first posted on the ROMhacking.net forums a list of video game randomizers that I found online, and that it would evolve into the massive project it has become today, with almost 900 entries currently being listed. It's always a strange…| Guillaume Fortin-Debigaré
I thought it would be fun to track the long list of video game that I have beaten and/or completed for reference, so I've done just that! There may be a few mistakes here and there due to secret features unknown to me, or due to misremembering details of my past gaming experiences, but I believe the…| Guillaume Fortin-Debigaré
Back in 2006-07-08, during the 13th Canadian Undergraduate Mathematics Conference at McGill University, I presented a gambling game I designed with the novel property of being both advantageous to players and the house, and that despite this proprety, that pretty much nobody in their right mind…| Guillaume Fortin-Debigaré
Common Weakness Enumeration (CWE) is a list of software and hardware weaknesses.| cwe.mitre.org
The hype for generative AI is real. It is now possible for anybody to dynamically generate various types of media that are good enough to be mistaken as real, at least at first glance, either for free or at a low cost. In addition, the seemingly-creative solutions they come up with, and the…| Guillaume Fortin-Debigaré
Storing data. Transmitting data. Processing data. These fundamental topics of computer science are often overlooked nowadays thanks to the historical exponential growth of processing power, storage availability and bandwidth capabilities, along with a myriad of existing solutions to tackle them. So…| Guillaume Fortin-Debigaré