It's hard to believe that it's been almost 8 years since I first posted on the ROMhacking.net forums a list of video game randomizers that I found online, and that it would evolve into the massive project it has become today, with almost 900 entries currently being listed. It's always a strange…| Guillaume Fortin-Debigaré
I thought it would be fun to track the long list of video game that I have beaten and/or completed for reference, so I've done just that! There may be a few mistakes here and there due to secret features unknown to me, or due to misremembering details of my past gaming experiences, but I believe the…| Guillaume Fortin-Debigaré
The hype for generative AI is real. It is now possible for anybody to dynamically generate various types of media that are good enough to be mistaken as real, at least at first glance, either for free or at a low cost. In addition, the seemingly-creative solutions they come up with, and the…| Guillaume Fortin-Debigaré
Roaming throughout the countryside, dangerous desperados are awaiting in their hideout for the perfect opportunity to rob their victims in silence. Powerless, the authorities have posted wanted posters on public boards with cash bounties for any information that could lead to their arrest or death…| Guillaume Fortin-Debigaré
The following is a collection of free international standards, registries and references that I collected throughout the years while developing websites and web services. These references, while very precise and technical by their nature, are extremely useful in order to ensure that a specific…| Guillaume Fortin-Debigaré
This is a collection of all the secret hacking puzzles released between 2012 and 2015 related to the video game Hack 'n' Slash and its prototype. As far as I'm aware, all puzzles were designed by the game's project lead Brandon Dillon. All the material is archived here for preservation purposes…| Guillaume Fortin-Debigaré