Virtual Reality (VR) is a simulated, digital experience that can be similar to or completely different from the real world. Learn more...| The Interaction Design Foundation
User interface (UI) design patterns are reusable/recurring components that designers use to solve common problems in user interface design.| The Interaction Design Foundation
Accessibility is a principle that ensures all users, regardless of ability, can comfortably navigate and interact with a product.| The Interaction Design Foundation
Usability testing evaluates ease of use by observing users in action, ensuring designs meet their needs. Learn to refine UX through effective testing.| The Interaction Design Foundation
Dive deep into user behavior with qualitative research. Understand the ' why' behind actions to design better solutions.| The Interaction Design Foundation
Gather user data efficiently with quantitative research to support your design decisions with solid statistics.| The Interaction Design Foundation
Visual design aims to improve a design’s/product’s aesthetic appeal and usability with suitable images, typography, space, layout and color.| The Interaction Design Foundation
Discover the career and influence of Don Norman, pioneer of user experience design and author of The Design of Everyday Things.| The Interaction Design Foundation
Usability is a measure of how well a specific user in a specific context can use a product/design to achieve a defined goal.| The Interaction Design Foundation
What is User Testing? A definition and a full list of UX literature that deals with User Testing, from the world’s biggest and most authoritative library of UX design resources.| The Interaction Design Foundation
Unlock your UX design potential: Learn key skills and strategies to enhance user experiences. Try for free now!| The Interaction Design Foundation
Learn to research, build, and apply personas that humanize users, cut costly errors, and drive user-centered design that improves lives and grows your career.| The Interaction Design Foundation
User research is the study of target users and their requirements, to add realistic contexts and insights to design processes.| The Interaction Design Foundation
User interface (UI) design is the process designers use to build easy-to-use and pleasurable interfaces in software or computerized devices.| The Interaction Design Foundation
User experience (UX) design is the process design teams use to create products that provide meaningful and relevant experiences to users.| The Interaction Design Foundation
Design thinking is a non-linear, iterative process that teams use to understand users, challenge assumptions, redefine problems and create innovative solutions.| The Interaction Design Foundation
User-centered design focuses on users and their needs in each design phase, enhancing usability and accessibility for better products.| The Interaction Design Foundation