A detailed introduction on how to use Unity Shader Graph (updated for v12+)! Graph setup, Data types, Understanding Previews, Properties, Keywords, Sub Graphs and more!| www.cyanilux.com
A forcefield shader using fresnel effect for glowing edges, scene depth for object intersections and scene colour to produce ripples/distortion| www.cyanilux.com
List of frequent (or interesting) questions I've answered| www.cyanilux.com