How did Sidewize accomplish the "raster-chasing" required to update the display 50 times per second? Read on! [note: jump down to The Result...| blog.stevewetherill.com
Following on from the Odin Computer Graphics Part Two post where I mentioned Sidewize, I thought I'd delve into a little more detail on the...| blog.stevewetherill.com
Note: this article expands upon material I provided for the RetroGamer #129 article on Heartland. In 1986, Odin Computer Graphics Ltd ...| blog.stevewetherill.com
"Why don't you come over to the Odin office and see what we're up to with this Nodes of Yesod game?" said Stoo Fotheringham. And so I did. N...| blog.stevewetherill.com