Perception is our ability to interpret sensory information to understand our environment, influenced by our sensory organs, experiences, and culture.| The Interaction Design Foundation
Master UX navigation design to enhance usability, ensure clarity, and guide users effectively.| The Interaction Design Foundation
Master Interaction Design: Shape engaging digital experiences by focusing on users' needs with our strategic approach across the 5 key dimensions of IxD| The Interaction Design Foundation
Prototypes are early models of a product that simulate its design and functionality. Prototyping is the experimental process of making prototypes.| The Interaction Design Foundation
Accessibility is a principle that ensures all users, regardless of ability, can comfortably navigate and interact with a product.| The Interaction Design Foundation
What is Visual Hierarchy? Visual hierarchy is the principle of arranging elements to show their order of importance. Designers structure visual characteristics—e. g., menu icons—so users...| The Interaction Design Foundation
Visual design aims to improve a design’s/product’s aesthetic appeal and usability with suitable images, typography, space, layout and color.| The Interaction Design Foundation
Aesthetics is a design principle that refers to a design’s pleasing qualities. In visual terms, aesthetics include color, balance, pattern and scale.| The Interaction Design Foundation
What are Stakeholders? A definition and a full list of UX literature that deals with Stakeholders, from the world’s biggest and most authoritative library of UX design resources.| The Interaction Design Foundation
Assumptions are beliefs or views that designers hold about their users, in the context of use or the user goals.| The Interaction Design Foundation
Discover how user behavior shapes design. Learn more and enhance your skills with IxDF courses.| The Interaction Design Foundation
Usability is a measure of how well a specific user in a specific context can use a product/design to achieve a defined goal.| The Interaction Design Foundation
What is User Testing? A definition and a full list of UX literature that deals with User Testing, from the world’s biggest and most authoritative library of UX design resources.| The Interaction Design Foundation
Unlock your UX design potential: Learn key skills and strategies to enhance user experiences. Try for free now!| The Interaction Design Foundation
What is Design Iteration? Great designs don' t just appear overnight – they take time to get right. UX designers and, in fact, all other kinds of designer know that they don' t get one try...| The Interaction Design Foundation
User research is the study of target users and their requirements, to add realistic contexts and insights to design processes.| The Interaction Design Foundation
Blend user needs with business goals in product design to create successful solutions that sustain long-term brand growth.| The Interaction Design Foundation
Online, self-paced UX Courses created by design experts. Join over 183, 776 students in the world' s largest design school and gain recognized certificates.| The Interaction Design Foundation
User interface (UI) design is the process designers use to build easy-to-use and pleasurable interfaces in software or computerized devices.| The Interaction Design Foundation
User experience (UX) design is the process design teams use to create products that provide meaningful and relevant experiences to users.| The Interaction Design Foundation
What is UX Research? UX (user experience) research is the systematic study of target users and their requirements, to add realistic contexts and insights to design processes. UX res...| The Interaction Design Foundation
Design thinking is a non-linear, iterative process that teams use to understand users, challenge assumptions, redefine problems and create innovative solutions.| The Interaction Design Foundation
Explore how storytelling in UX design shapes user empathy and guides emotional connections through detailed personas and narrative-driven user journeys.| The Interaction Design Foundation
User-centered design focuses on users and their needs in each design phase, enhancing usability and accessibility for better products.| The Interaction Design Foundation