Hello readers, I’m no longer posting new content on gafferongames.com Please check out my new blog at mas-bandwidth.com! Introduction Hi, I’m Glenn Fiedler and welcome to Networked Physics. In the previous article we networked a physics simulation using deterministic lockstep. Now, in this article we’re going to network the same simulation with a completely different technique: snapshot interpolation. Background While deterministic lockstep is very efficient in terms of bandwidth, it’...| Gaffer On Games
Hello readers, I’m no longer posting new content on gafferongames.com Please check out my new blog at mas-bandwidth.com! Introduction Hi, I’m Glenn Fiedler and welcome to Networked Physics. In the previous article we explored the physics simulation we’re going to network in this article series. In this article specifically, we’re going to network this physics simulation using deterministic lockstep. Deterministic lockstep is a method of networking a system from one computer to another...| Gaffer On Games