Games can be made in many different ways. Many games are made using big, general purpose game engines such as Unity and Godot. I enjoy using the Odin Programming Language combined with Raylib. Odin is a C-like programming language and Raylib is library for drawing graphics, checking input and playing sounds. So it’s just a program that uses a simple library, no engine! There are no objectively best ways to create games.| zylinski.se
Preface This article is an introduction the Odin Programming Language. It is aimed at people who know a bit of programming, but have never touched Odin. It is not a reference guide, rather I try to keep things informal and talk about what I think are important aspects of the language. There will be some notes on differences to C/C++, as Odin in many ways tries to be better C. If you enjoy this article and want to support me, then you can do so by becoming a patron.| zylinski.se