Vecna Lives! has a famously poorly designed prologue but with the bold idea of showcasing the villain by killing off a bunch of high-level characters, as if it were the prologue to a horror film. I present a way to accomplish this in a way that doesn’t diminish player agency and which can be used fo| Prismatic Wasteland
Told y'all I wouldn't be gone-gone! Sorry for not responding to anyone anywhere yet. I so appreciate y'all's encouragement and support, espe...| traversefantasy.blogspot.com