Posts tagged "All-Star"| zengm.com
Posts tagged "AI"| zengm.com
Basketball GM finally has an All-Star Game!| zengm.com
Posts tagged "Settings"| zengm.com
Posts tagged "Player Mood"| zengm.com
Posts tagged "Game Simulation"| zengm.com
Posts tagged "Customization"| zengm.com
Posts tagged "Free Agency"| zengm.com
Posts tagged "Finances"| zengm.com
Posts tagged "Contracts"| zengm.com
Posts tagged "Stats"| zengm.com
Posts tagged "Real Players"| zengm.com
Posts tagged "New Feature"| zengm.com
Trading block filters| zengm.com
Advanced Player Search| zengm.com
Gzip compressed league files| zengm.com
Shootouts - in all sports!| zengm.com
Better plus/minus stats| zengm.com
Create leagues from a mix of teams - random teams, real current/historical teams, and teams from your existing leagues| zengm.com
All sports have an All-Star Game, and more All-Star settings| zengm.com
New "Season Preview" page lets you quickly see the top players/teams as well as who is getting better and who is getting worse| zengm.com
Randomize built-in teams when starting a new random players league| zengm.com
Automatic ticket prices| zengm.com
Several Football GM updates, including improved player and team ovr formulas| zengm.com
Customizable tiebreakers| zengm.com
New option controlling how draft prospect ratings are generated in Real Players leagues| zengm.com
Start real players leagues at different times (preseason, playoffs, draft, after draft) in any season| zengm.com
New, completely redesigned player mood feature| zengm.com
The Elam Ending comes to BBGM| zengm.com
GM History page| zengm.com
Smarter contract generation| zengm.com
Players now have jersey numbers, and teams can retire jersey numbers of former players| zengm.com
Recent development, some small improvements (including AV for kickers and punters!), and future plans| zengm.com