Run Mythic Bastionland with confidence: map creation, realm population, sparking conflict, Omens, Sites, calendars, and lightweight prep tools.| AMONG CATS AND BOOKS
An example for our I prepared to run a (great) published adventure.| Prismatic Wasteland
From anxiety to near-zero prep: tools, faction turns & a calendar system keep my Dolmenwood OSR campaign alive while the GM stays relaxed.| AMONG CATS AND BOOKS
The dungeon is the primordial ooze that tabletop RPG’s wriggled out of. There is something elemental and powerful about a mysteriously connected location to explore with treasures and dangers hidden within. It’s just plain fun game design. Many of the layout and design elements that make a dungeon great can also be applied to the sandbox region around it in the form of a point crawl where paths connect locations just as hallways connect rooms in a dungeon. | Silverarm
The current incarnation of On a Red World Alone has been an experiment with a novel procedure of play. The primary aim is to compress the traditional adventurer-to-conqueror campaign structure, so domain play can occur from the first session without ever displacing adventure play.| Papers & Pencils
Announcing the winners of the first annual Bloggies, with some acceptance “speeches” from the top bloggers of 2022.| Prismatic Wasteland