The second stage of the Design Thinking process involves synthesizing observations about your users from the first, empathize stage to create problem statements.| The Interaction Design Foundation
With target marketing, once you have defined your WHY, you have to find out WHO that WHY resonates with. The WHO is your target market. Remember, if you’re talking to everybody, you’re not talking to anybody.| VujaDay Creative Digital Agency
Many times, we tend to invest in exciting new ideas, brainstorming, and planning for their implementation — until we realize, after launching them, that our brilliant designs had no traction| The Interaction Design Foundation
Wireframes are basic visual representations of a user interface that outline the structure and layout of a webpage or app.| The Interaction Design Foundation
Unlock your creative problem-solving skills and tackle design challenges effectively. Learn actionable techniques today!| The Interaction Design Foundation
Brainwriting is an ideation technique in which participants write their ideas in silence instead of speaking aloud.| The Interaction Design Foundation
Brainwalking is a collaborative ideation technique where participants generate ideas by moving around in a designated space.| The Interaction Design Foundation
Bias is the way humans interpret and evaluate information according to how it' s presented or perceived through the lens of their values and beliefs.| The Interaction Design Foundation
Anchoring is a cognitive bias that occurs if someone presents information in a way that limits an audience’s range of thought/reference.| The Interaction Design Foundation
Prototypes are early models of a product that simulate its design and functionality. Prototyping is the experimental process of making prototypes.| The Interaction Design Foundation
The SCAMPER method helps you generate ideas for new products and services by encouraging you to ask seven different types of questions, which will help you understand how you can innovate and improve| The Interaction Design Foundation
Convergent thinking is an ideation mode that designers use to analyze, filter, evaluate, clarify and modify ideas they have generated in divergent thinking.| The Interaction Design Foundation
Brainstorming is a method design teams use to generate ideas to solve clearly defined design problems.| The Interaction Design Foundation
Explore service design' s approach to crafting comprehensive user and provider experiences that are sustainable and efficient.| The Interaction Design Foundation
Discover key product management strategies to elevate your designs. Learn more and excel in your career.| The Interaction Design Foundation
Whether you prefer browser-based apps or offline desktop apps, have a big project on hand or just need to collaborate and share your work, there' s a free wireframing tool for you to choose from!| The Interaction Design Foundation
Creating personas helps you understand your users’ needs, experiences, behaviours and goals. Learn more about how they help you create great user experiences.| The Interaction Design Foundation
The 5 Whys method is an iterative technique pioneered at Toyota Motor Corporation to explore the cause-and-effect relationships underlying a specific problem.| The Interaction Design Foundation