Fix these top persona mistakes fast and turn unhappy customers into brand advocates. More success, more credibility, and a career and life you love!| The Interaction Design Foundation
Good design is a concept defined by industrial designer Dieter Rams’s principles: It makes a product useful and understandable, among other characteristics.| The Interaction Design Foundation
Color modes are the settings designers use to show colors consistently across devices and materials. Commonly used modes are LAB, RGB, CMYK, grayscale and more.| The Interaction Design Foundation
Color blindness, or color deficiency, is a condition where individuals struggle to distinguish between certain colors.| The Interaction Design Foundation
Learn ways to achieve simplicity in your designs and recognize why certain designs are overly complex. Recognize and achieve simplicity in your design work.| The Interaction Design Foundation
Horror vacui is the fear of emptiness. An age-old concept, evidence of this fear is visible throughout history, in busy, element-saturated work of past masters of the brush and canvas.| The Interaction Design Foundation
Wireframes are basic visual representations of a user interface that outline the structure and layout of a webpage or app.| The Interaction Design Foundation
Complementary colors are the colors that sit opposite to each other on the color wheel. As the name suggests, these colors help each other stand out.| The Interaction Design Foundation
Visual Representation uses typography, illustrations, color, and layout to convey information and emotions effectively.| The Interaction Design Foundation
Discover iconography in design. Learn to use symbols effectively to enhance user experiences. Start now!| The Interaction Design Foundation
Perception is our ability to interpret sensory information to understand our environment, influenced by our sensory organs, experiences, and culture.| The Interaction Design Foundation
Brainwriting is an ideation technique in which participants write their ideas in silence instead of speaking aloud.| The Interaction Design Foundation
Bias is the way humans interpret and evaluate information according to how it' s presented or perceived through the lens of their values and beliefs.| The Interaction Design Foundation
Unlock the secrets of UX design with our expert guide on conducting effective surveys. Learn more!| The Interaction Design Foundation
User interface (UI) design patterns are reusable/recurring components that designers use to solve common problems in user interface design.| The Interaction Design Foundation
Design mobile UX for efficiency: Focus on simplicity, easy navigation, and minimal user input to enhance interactions for users on the move.| The Interaction Design Foundation
Emotional design is the concept of how to create designs that evoke emotions which result in positive user experiences.| The Interaction Design Foundation
Copywriting is the practice of writing text to optimize a design’s usability and encourage users to interact with it.| The Interaction Design Foundation
Accessibility is a principle that ensures all users, regardless of ability, can comfortably navigate and interact with a product.| The Interaction Design Foundation
The SCAMPER method helps you generate ideas for new products and services by encouraging you to ask seven different types of questions, which will help you understand how you can innovate and improve| The Interaction Design Foundation
Color theory is the study of how colors work together and how they affect our emotions and perceptions.| The Interaction Design Foundation
Explore the art of typography in UX design: Select typefaces that enhance readability, convey mood, and ensure consistent visual appeal.| The Interaction Design Foundation